LAX is an award winning experimental, urban and architectural think tank operating since 2011. It practices at the edge of architecture, urban planning, design, psychology and computation. The main focus of LAX is to conduct various studies, especially devoted to Interactive Architecture and Spatial Compensations in urban environment. At LAX we have an open attitude towards modern technologies, creative solutions and cooperation with specialists from various professions to put our projects into reality.

Within LAX we continuously conduct vital scientific research dealing with the public space in cities. We accomplished projects such as “Do not ask, Take! How to personalize city” the urban performance encouraging people to grab and personalize a piece of the city the same way they arrange the info-sphere in their devices, “DIY_do it yourself_CITY” exploring a public understanding of what the future-city could look like, and recently “URBANIMALS” – the project of interactive visual installations displayed in the places of transitions across the city, braking the effect of habituation.

As architects and researchers we have a positive experience of working in multidisciplinary group of people. We regularly host, lecture, teach and participate in international interdisciplinary events and workshops such as: Man|Machine in Pomeranian Science and technology Park, NO.HO.USE in Manggha Institute of Japanese art and technology in Krakow, IABR in Rotterdam, Philips Lighting Workshop, A7 – Week with Architecture, Sredzka axis – masterplan of Lesnica, Wroclove Design Festival, Gdynia Design Days, Annual Arduino Day and more.

Our experience as architects and urban planners in UK, Poland and in Netherlands, working in a renowned offices such as OMA or KCAP, gave us a professional qualifications on various levels of design process. Furthermore over last years, we gained relevant knowledge about building interactive environments based on digital platforms, sensors, actuators and coding programs. LAX is devoted to experimenting and highly appreciates collaborating with creative industries it this process.


M.Sc. Eng. Arch. Graduating in 2011 from Wroclaw University of Technology, he defended the diploma work “PGR – The Greening Farm” based on the field of urban strategies for the outskirts of the big cities. As the European citizen, he finds a fulfillment of his ambitions abroad, gaining a professional experience in Poland, UK, Finland, Spain and the Netherlands so far. In one of the best urban planning offices in the world, KCAP Architects & Planners, he had the opportunity to work on large-scale masterplans in Russia and China. One of them was “HOUSING WITH A MISSION”, a project developed for VANKE, awarded in 2012 at the Hong Kong/Shenzhen International Biennale of Architecture and Urbanism . He is now conducting a research as a PhD candidate at Wroclaw University of Technology, devoted to a topic of Spatial Compensations in modern cities.

M.Sc. Eng Arch. Graduated in 2011 from the TU Wrocław, the Faculty of Architecture. After studies she worked in world known architectural office OMA (Office for Metropolitan Architecture) on the project BRYGHUSPROJEKTET. In 2012 Anna started a research about the role of play in Interactive Architecture. Her results were presented on various scientific and professional events such as The 7th Annual Dresden International Doctoral Colloquium in Dresden, Lower Silesian Festival of Architecture in Wroclaw, or a Conference Discourses of Video Games in Cracow. As an architect and researcher Anna tries to find the novel way of designing the Interactive Environment based on language of play.